ICMP6(4P) Protocols ICMP6(4P)
NAME
icmp6 - Internet Control Message Protocol for Internet Protocol Version 6
SYNOPSIS
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/ip_icmp.h>
#include <netinet/icmp6.h>
s = socket(AF_INET6, SOCK_RAW, proto);
t = t_open("/dev/icmp6", O_RDWR);
DESCRIPTION
The
ICMP6 protocol is the error and control message protocol used with
Version 6 of the Internet Protocol. It is used by the kernel to handle
and report errors in protocol processing. It is also used for
IPv6 neighbor and router discovery, and for multicast group membership queries
and reports. It may also be accessed by programs using the socket
interface or the Transport Level Interface (
TLI) for network monitoring
and diagnostic functions. When used with the socket interface, a "raw
socket" type is used. The protocol number for
ICMP6, used in the
proto parameter to the socket call, can be obtained from
getprotobyname(3SOCKET).
ICMP6 file descriptors and sockets are
connectionless and are normally used with the
t_sndudata /
t_rcvudata and
the
sendto() /
recvfrom() calls. They may also be used with the
sendmsg()/
recvgmsg() calls when sending or receiving ancillary data. In
order to send
ICMP6 packets, a process needs the
PRIV_NET_ICMPACCESS privilege. (See
privileges(7) for more information on privileges.)
Outgoing packets automatically have an Internet Protocol Version 6 (
IPv6)
header and zero or more
IPv6 extension headers prepended. These headers
are prepended by the kernel. Unlike
ICMP for
IPv4, the
IP_HDRINCL option
is not supported for
ICMP6, so
ICMP6 applications neither build their own
outbound
IPv6 headers, nor do they receive the inbound
IPv6 headers with
received data.
IPv6 extension headers and relevant fields of the
IPv6 header may be set or received as ancillary data to a
sendmsg(3SOCKET) or
recvmsg(3SOCKET) system call. Each of these fields and extension headers
may also be set on a per socket basis with the
setsockopt(3SOCKET) system
call. Such "sticky" options are used on all outgoing packets unless
overridden by ancillary data. When any ancillary data is present with a
sendmsg(3SOCKET) system call, all sticky options are ignored for that
system call, but subsequently remain configured.
ICMP6 is a datagram protocol layered above
IPv6. Received
ICMP6 messages
may be reflected back to users of higher-level protocols such as
TCP or
UDP as error returns from system calls. A copy of each
ICMP6 error
message received by the system is provided to every holder of an open
ICMP6 socket or
TLI descriptor.
SEE ALSO
t_rcvudata(3NSL),
t_sndudata(3NSL),
getprotobyname(3SOCKET),
recv(3SOCKET),
recvmsg(3SOCKET),
send(3SOCKET),
sendmsg(3SOCKET),
setsockopt(3SOCKET),
inet6(4P),
ip6(4P),
routing(4P),
privileges(7) Conta, A. and Deering, S.,
RFC 2463, Internet Control Message Protocol (ICMPv6) for the Internet Protocol Version 6 (IPv6) Specification, The
Internet Society, December 1998.
DIAGNOSTICS
A socket operation may fail with one of the following errors returned:
EISCONN An attempt was made to establish a connection on a
socket which already has one, or when trying to send a
datagram with the destination address specified and the
socket is already connected.
ENOTCONN An attempt was made to send a datagram, but no
destination address is specified, and the socket has not
been connected.
ENOBUFS The system ran out of memory for an internal data
structure.
EADDRNOTAVAIL An attempt was made to create a socket with a network
address for which no network interface exists.
ENOMEM The system was unable to allocate memory for an internal
data structure.
ENOPROTOOPT An attempt was made to set an
IPv4 socket option on an
IPv6 socket.
EINVAL An attempt was made to set an invalid or malformed
socket option.
EAFNOSUPPORT An attempt was made to bind or connect to an
IPv4 or
mapped address, or to specify an
IPv4 or mapped address
as the next hop.
December 3, 2015
ICMP6(4P)